Episode 72: Chickens of Kakrika

Disembodied Voices descends upon the waking world for another podcast about video games, complete with all your favorite characters of the DV Cast. Bryan and Cameron assure the conversation takes a sharp, immediate turn towards StarCraft II as they congratulate one another on military victories and force Zachary into missing the simple days of flat out cheating. Darksiders II is still hanging around thanks to Stephen, a man who wouldn’t know what a Forge Land is if it punched him in the gut, and meanwhile Crysis 3′s silly rope physics are most definitely knot appreciated. A brand new segment called Let’s Pronounce Zelda Things, Woo is introduced to keep the plot interesting, which leads to the startling revelation that Bryan’s middle name is Bob.  Indeed, there are a whole host of inside jokes that can only be understood and tenderly loved should you listen to Disembodied Voices Episode 72, so consider doing just that!


Opening song: Electrolytic Man, originally from Mega Man and remixed by MaJIN_SaN, ambient, and tomatsu.

Ending song: Agahnim Arsenik, originally from The Legend of Zelda: A Link to the Past and remixed by AeroZ.

Episode 71: More Like Dr. Ro-TALK-nik

Zachary may be woefully AWOL this episode, but the remaining DV cast pull their own weight by talking about video games a whole bunch. Cameron and Bryan have fallen into a StarCraft II hole and can’t get out as Stephen desperately tries to claw his way from a Fire Emblem: Awakening shaped crater in his life. It’s not all strategy game hijinks, however: the adventures of Darksiders II (and misadventures of The Legend of Zelda: Skyward Sword) add a dash of action and RPG to the mix. Your weekly dose of baditude can be found in Shadow the Hedgehog and DmC: Devil May Cry, neither of which feature enough silly acrobatics. As icing on the cake, the PlayStation 4 Minute delivers all the news you’ll ever need about Sony’s upcoming console, unless, that is, you want useful information or developed opinions. So what are you waiting for? Pop on your headphones and enjoy Disembodied Voices Episode 71 today!


Opening song: Electrolytic Man, originally from Mega Man and remixed by MaJIN_SaN, ambient, and tomatsu.

Ending song: Funky Side Up, originally from Sonic & Knuckles and remixed by metaphist.

Episode 70: A Pretty Much Okay Episode

Disembodied Voices is ready and willing to celebrate the Year of Luigi with high-jumping, ghost-fearing enthusiasm– or, at the very least, Stephen clearly is. But hey, everyone else is game to talk about the recent Nintendo Direct broadcast and it’s moderately sized avalanche of announcements, even the conversation eventually bleeds into new consoles and Activision/Bungie’s destiny. The future of the gaming industry is usually a really dumb subject here at Disembodied Voices, and this week more or less proves the point. Nevertheless, despite rampant pessimism and shaky speculation on years to come, Hyrule Historia and Fire Emblem: Awakening swoop in to makes things right again. If you’re looking for a pretty much okay episode of the hippest video game podcast on the ‘net, Disembodied Voices Episode 70 is your first and last stop.


Opening song: Electrolytic Man, originally from Mega Man and remixed by MaJIN_SaN, ambient, and tomatsu.

Ending song: Clash at the Mountains, originally from The Legend of Zelda: Link’s Awakening and remixed by zircon.

A Whole New World

Hey there, how’s it going? I’m Stephen, 1/4 of the DV Cast. You may or may not have noticed that the website you’re currently staring at has been reforged with the flames of progress (along with the podcast itself) and I’m extremely excited about that. We’ve had a number of covert meetings in the night and decided on some sweeping changes to this beloved little podcast, some of which are small and some of which will change the face of Planet Earth. If you’re a longtime listener, please enjoy this formal list of bullet points to catch yourself up on the happenings. If you’re a newcomer, welcome! Stick around until this post’s end; I’ve got words for you.

  • Firstly, taking turns is out. Rather than go over our recently played games one by one, we’ll engage in a non-stop conversation of video game fervor. Episode 69 was the test subject for this simple format and I think it turned out decently enough.
  • Segments are back. We haven’t actually put this into action yet, but you can expect special features like Five Word Reviews and Delectable Design to return like a Jedi.
  • We’re on iTunes. This is a big one. We’ve had complex struggles with our acquaintance Apple in the past, but now we’re best pals and you can subscribe with your technological MP3 players!
  • Disembodied Voices has a new look. Cameron designed a spiffy logo that we all think the best thing in the world, which ties into the redecorated website. Pages are sorted, icons are conveniently placed, and the whole package looks a lot nicer.
  • We’re firing Zachary on suspicion of larceny. That’s a joke to lighten the mood.

All of those changes add up to our biggest project on the table: expanding our audience. It’s no secret that we have practically no listeners (in fact, it’s a jokey horse that we’ve beaten to death several times), but it’s also no secret that we’re mostly cool with that. This podcast has always been an excuse for the four of us to talk about video games every week, and we absolutely love the few listeners we do have. But it’s come to a point where sharing this beloved little podcast is something we’re all game to do, and we think (hope, beg?) that other people will have a good time listening.

So if you’re a regular, please consider spreading the word. We don’t want to plaster this hobby of ours on message boards and dubious social media outlets just to get hits; rather, we’re depending on people we already trust. Like a wildfire that doesn’t burn down houses or kill people, we’re hoping the innate coolness of Disembodied Voices will spread. Anything you can do– tweets, iTunes reviews, talking to your closest allies in Guild Wars 2, whatever it is people do on Facebook, anything– will be graciously accepted with joy. If you’re new to Disembodied Voices, then start by listening in for a while. Get to know us and say hello! Dropping by the About page is a good place to start.

Okay. Okay, yes, I’m done. Hopefully that ties everything up neatly without boring your face off. Did I mention we’re on iTunes? Anyway, thanks as always for listening, and keep it up! If you want to get in touch with us for any reason, don’t hesitate to do so. That’s why we have a contact form, after all. And with that, I’m off! Have a good life.

-Stephen

Episode 69: Disembodied Voices Awakening

Disembodied Voices is back and nothing will ever be the same again! Well, you’ve got Stephen, Bryan, Cameron, and Zachary sitting around and talking about video games, sure– but other than that, nothing will ever be the same again! The structure is new, the theme song is new, and there will be newer new stuff to come. The newness is almost unbearable. Yes, the tea table has been upended, leaving a brand new format of conversational free-flowing free-for-all in its wake. During this exciting time in Disembodied Voices history, Cameron wants to talk about Sly Cooper: Thieves in Time, so Stephen performs the greatest talent he possesses: a Bentley impression. Speaking of totally unrelated things, the confounding Shin Megami Tensei series is (kind of) explained courtesy of Zach, while the topic of Fire Emblem: Awakening leads onto a chat about difficulty difficulties in the video gaming world. A plethora of other topics are dived into as well, concluding with everybody’s top and bottom three Final Fantasy games. Disembodied Voices Episode 69 is, quite frankly, the place to be.


Opening song: Electrolytic Man, originally from Mega Man and remixed by MaJIN_SaN, ambient, and tomatsu.

Ending song: Dance of Descent, originally from Final Fantasy and remixed by Brandon Strader and Ikzemia.

Game of the Year Award Thing 2012: Other and Game of the Year

This is it. The final episode of the Disembodied Voices Game of the Year Award Thing 2012. You can soon let out that breath you’ve been holding since early January, but not before two more hours of riveting entertainment that just might send chills down your spine. All the awards that couldn’t find a home among previous categories congregate in the Other segment as one, big party before stepping aside for the second phase: Game of the Year itself. This intense discussion quickly begins to resemble the interrogation scene from The Dark Knight as two games in particular are grilled under the spotlight of destiny. Which game will take away this grand honor? Don’t scroll down to not find out!


The Winners of Other and Game of the Year:

Best First Impression:

  • Darksiders II
  • LEGO Lord of the Rings
  • Borderlands 2
  • Thomas Was Alone

A winner is… Darksiders II

Best Surprise (In a Good Way):

  • The Walking Dead (Cameron)
  • Nintendo Land (Bryan and Stephen)
  • Spec Ops: The Line (Zachary)

A winner is… All of them!

Best Japanese Developed Game:

  • Dragon’s Dogma
  • Xenoblade Chronicles
  • Nintendo Land
  • Sonic & Sega All-Stars Racing: Transformed

A winner is… Dragon’s Dogma

Game of the Year: (!!!)

  • Darksiders II
  • Dishonored
  • Dragon’s Dogma
  • Thomas Was Alone

A winner is… Dishonored

Game of the Year Award Thing 2012: Story

Since before the recording of human history, people have told stories of great deeds, turning life to myth and myth to life through the ages, creating something intangible yet eternally meaningful– and all so the DV Cast can argue about video games! The Disembodied Voices Game of the Year Award Thing 2012 takes on the hefty topic of storytelling and everything that surrounds it, even if that basically just means talking about The Walking Dead and Thomas Was Alone for two hours. Vigorous debate frosted with a light layer of contention fuels this episode of tough choices and everyone was kind of tired so it’s a wonder the whole thing didn’t fall to pieces. Please do listen at your leisure as the adventure unfolds!


The Winners of Story:

Best Sequence of Narrative Events:

  • The Walking Dead
  • Spec-Ops: The Line
  • Thomas Was Alone
  • Silent Hill: Downpour

A winner is… The Walking Dead

Best New Living or Pseudo Living Entity:

  • Lee – The Walking Dead
  • Clementine – The Walking Dead
  • Thomas – Thomas Was Alone
  • Vaas – Far Cry 3

A winner is… Lee – The Walking Dead

Best Character Relationship:

  • Lee and Clementine – The Walking Dead
  • Lee and Kenny – The Walking Dead
  • Master Chief and Cortana – Halo 4
  • The Player and Claptrap – Borderlands 2
  • Thomas and Chris – Thomas Was Alone

A winner is… Lee and Clementine – The Walking Dead

Best Sense of Funniness:

  • LEGO Lord of the Rings (Stephen and Bryan)
  • Borderlands 2 (Cameron)
  • LEGO Batman 2: DC Heroes (Zachary)

A winner is… All of them!